A clever tile placement game by Uwe Rosenberg On their turn players choose 1 tree tile from the harvest board in the middle of the table. This tile shows a combination of types of apples and apple blossoms as well as beehives. The beehives show the cost for the tile in honey. The tree tile will be placed on the players orchard. The beehives need to be places next to other beehives on tiles already in play in order to get the players honey tiles. When the Applejack die on the harvest board comes across an apple icon this type of apple will be harvested - again gaining the players honey tokens. But only if they arranged the apples in a meaningful way. After 19 turns each players orchard is filled and the final scoring takes place. Apples, apple blossoms and collected honey will be scored. Whoever has the highest score will win a game of Applejack!
A clever tile placement game by Uwe Rosenberg On their turn players choose 1 tree tile from the harvest board in the middle of the table. This tile shows a combination of types of apples and apple blossoms as well as beehives. The beehives show the cost for the tile in honey. The tree tile will be placed on the players orchard. The beehives need to be places next to other beehives on tiles already in play in order to get the players honey tiles. When the Applejack die on the harvest board comes across an apple icon this type of apple will be harvested - again gaining the players honey tokens. But only if they arranged the apples in a meaningful way. After 19 turns each players orchard is filled and the final scoring takes place. Apples, apple blossoms and collected honey will be scored. Whoever has the highest score will win a game of Applejack!
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A clever tile placement game by Uwe Rosenberg On their turn players choose 1 tree tile from the harvest board in the middle of the table. This tile shows a combination of types of apples and apple blossoms as well as beehives. The beehives show the cost for the tile in honey. The tree tile will be placed on the players orchard. The beehives need to be places next to other beehives on tiles already in play in order to get the players honey tiles. When the Applejack die on the harvest board comes across an apple icon this type of apple will be harvested - again gaining the players honey tokens. But only if they arranged the apples in a meaningful way. After 19 turns each players orchard is filled and the final scoring takes place. Apples, apple blossoms and collected honey will be scored. Whoever has the highest score will win a game of Applejack!
A clever tile placement game by Uwe Rosenberg On their turn players choose 1 tree tile from the harvest board in the middle of the table. This tile shows a combination of types of apples and apple blossoms as well as beehives. The beehives show the cost for the tile in honey. The tree tile will be placed on the players orchard. The beehives need to be places next to other beehives on tiles already in play in order to get the players honey tiles. When the Applejack die on the harvest board comes across an apple icon this type of apple will be harvested - again gaining the players honey tokens. But only if they arranged the apples in a meaningful way. After 19 turns each players orchard is filled and the final scoring takes place. Apples, apple blossoms and collected honey will be scored. Whoever has the highest score will win a game of Applejack!
Last updated at 11/11/2024 23:51:14
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originally posted on etsy.com
Collect | 126 Everyday Rewards points |
Theme | Farming |
Updated about 10 hours ago
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Collect | 126 Everyday Rewards points |
Theme | Farming |