HTC Vive Pro 2 Virtual Reality Headset
The HTC Vive Pro 2 Virtual Reality Headset Kit provides next-level graphics and sound for riveting PC-VR. It features a 4896 x 2448 combined pixel resolution, 90/120Hz refresh rate (only 90Hz is supported via the VIVE wireless adapter), up to 120Hz degree FOV, Hi-Res certified audio, reduced eye fatigue, ergonomic design, and does not include controllers, headsets, base station or HIVE wireless adapter (each sold separately).
The HTC Vive Pro 2 Virtual Reality Headset Kit provides next-level graphics and sound for riveting PC-VR. It features a 4896 x 2448 combined pixel resolution, 90/120Hz refresh rate (only 90Hz is supported via the VIVE wireless adapter), up to 120Hz degree FOV, Hi-Res certified audio, reduced eye fatigue, ergonomic design, and does not include controllers, headsets, base station or HIVE wireless adapter (each sold separately).
The HTC Vive Pro 2 Virtual Reality Headset Kit provides next-level graphics and sound for riveting PC-VR. It features a 4896 x 2448 combined pixel resolution, 90/120Hz refresh rate (only 90Hz is supported via the VIVE wireless adapter), up to 120Hz degree FOV, Hi-Res certified audio, reduced eye fatigue, ergonomic design, and does not include controllers, headsets, base station or HIVE wireless adapter (each sold separately).
The HTC Vive Pro 2 Virtual Reality Headset Kit provides next-level graphics and sound for riveting PC-VR. It features a 4896 x 2448 combined pixel resolution, 90/120Hz refresh rate (only 90Hz is supported via the VIVE wireless adapter), up to 120Hz degree FOV, Hi-Res certified audio, reduced eye fatigue, ergonomic design, and does not include controllers, headsets, base station or HIVE wireless adapter (each sold separately).
in 53 offers
The current lowest price is $363.42. The all-time low was $196.69 on 17 Nov 2025 — today's price is 85% above the lowest ever.
Prices last updated 5 June 2026.
Last updated at 05/06/2026 06:29:59
HTC Vive Pro 2 Headset Only - 5K Resolution, 120Hz Refresh Rate, Black - Windows - PC Compatible
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Smart VR Glasses HTC VIVE Pro 2 Virtual Reality VR Headset PC Emulator VR Controllers VR Accessory
Free delivery
Smart VR Glasses HTC VIVE Pro 2 Virtual Reality VR Headset PC Emulator VR Controllers VR Accessory
Free delivery
HTC VIVE Pro 2 VR Headset Full SteamVR Compatibility Lighthouse 1.0&2.0 tracking /HTC VIVE
Free delivery
HTC VIVE Pro 2 PC VR Headset
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
VIVE Pro 2 Headset
Delivery between 9–13 June $15.52
HTC Vive Pro 2 Headset Only
Delivery between 12–14 June $14.20
HTC VIVE Pro 2 Virtual Reality System
Delivery between 12–14 June $14.20
HTC VIVE Pro 2 Virtual Reality System
Delivery between 10–14 June $15.64
HTC Vive Pro 2 Headset Only
Delivery between 10–14 June $14.60
originally posted on bhphotovideo.com
This is my third headset, the others being an OG (original) Vive and an Index. So that is what I am comparing with. My first impressions of the VP2 were decidedly mixed; however, after several ah ha moments, I've come understand better how to bring out the best aspects of this HMD and now really like itFirst, in order to use this headset to its full capacity, you need to run it in Ultra (or Extreme) mode--which requires a minimum of an RTX (i.e. 20 series) nVidia card. I have a 2080Ti, which fits the bill, but if you have an older card, you will definitely miss out on its full sharpness. So keep that in mind. The only reason I would buy this card with anything less, would be if I were getting it for wireless (which can't go up to Ultra resolution anyway), or you ... MoreThis is my third headset, the others being an OG (original) Vive and an Index. So that is what I am comparing with. My first impressions of the VP2 were decidedly mixed; however, after several ah ha moments, I've come understand better how to bring out the best aspects of this HMD and now really like itFirst, in order to use this headset to its full capacity, you need to run it in Ultra (or Extreme) mode--which requires a minimum of an RTX (i.e. 20 series) nVidia card. I have a 2080Ti, which fits the bill, but if you have an older card, you will definitely miss out on its full sharpness. So keep that in mind. The only reason I would buy this card with anything less, would be if I were getting it for wireless (which can't go up to Ultra resolution anyway), or you plan to upgrade your card soon. To ensure you know what resolution you are running in, be sure to turn off the automatic resolution mode.Also, the Vive software defaults to 150% supersampling, which is crazy high and will rob you of performance. Do yourself a favor and set it to 100% (2448x2448) which is the native resolution. Only after starting there should you try raising it higher to see what benefits you get. I find that 100% to maybe 120% is all that is generally needed at the resolution of these screens, and I think you will find that too.I also find that by default, the screen is kind of dim, but that can be largely alleviated by setting EnableBrightnessControl to false in default.vrsettings, which turns off automatic brightness control (which I really don't care for).Beyond this, the performance of this headset can be stunning. The main reason for getting this headset is for sims like XPlane, Assetto Corsa, Elite Dangerous, Star Wars Squadrons, VTOL, etc. or for titles where the resolution and increased field-of-view add immensely to the experience, like Subnautica, Alyx, or Skyrim (but only if you've upgraded to 4K textures). These sort of titles are where this headset shines. For lowest-common-denominator titles like Beat Saber, you won't find this headset adds much though; however, if you couldn't before, you will be able to play them at 120hz now (providing you system has the power), which can increase smoothness substantially. Even older titles like The Blu can re-impress you once again.There are a few compromises with this headset; however, I consider all of them relatively minor. Sound is average (though by no means bad), the microphone won't win any awards, and there is some glare in high-contrast situations (like white on black text)--though hardly evident while actually playing most games). It also gets kind of warm after extended use. So I took a star off for those things. Still, compared to my Index (which I now moved to a second room for coop gaming), it is a truly nice upgrade in visuals, almost eliminating the screen door effect that has always been an obvious shortcoming to VR.Is it expensive? That depends on what you are comparing it with. Most will compare it with the G2 and the Pimax 8KX, and pricewise its right in between, so to me its probably priced where it belongs.In the end, I can definitely recommend this HMD; however, it is clearly not for the casual gamer, or person who isn't willing to futz with it a bit. I think of it more like one of those workshop tools that takes a bit of time to learn and adjust before its capabilities can be fully realized. If you're ok with that, I think you'll come to really like this headset too.
originally posted on bhphotovideo.com
After seeing some reviews on the Vive Pro 2, I was a little skeptical. They say the sweet spot is terrible, the glare is bad, the visuals aren't as good as they say. I had a Rift S, then a Reverb G2, and finally running the G2 in a hybrid setup with lighthouses and index controllers. After picking this bad boy up, I can say that the reviews exaggerate. The sweet spot is small, but no smaller than the Reverb. The glare is there in high contrast scenes but it's only really noticeable when you aren't actively doing anything, and the visuals are fantastic if you crank the resolution to extreme. By default the vive console automatically changes resolution for optimal performance. The colors are vibrant and gorgeous, the screen is crystal clear, and the Field of View is ... MoreAfter seeing some reviews on the Vive Pro 2, I was a little skeptical. They say the sweet spot is terrible, the glare is bad, the visuals aren't as good as they say. I had a Rift S, then a Reverb G2, and finally running the G2 in a hybrid setup with lighthouses and index controllers. After picking this bad boy up, I can say that the reviews exaggerate. The sweet spot is small, but no smaller than the Reverb. The glare is there in high contrast scenes but it's only really noticeable when you aren't actively doing anything, and the visuals are fantastic if you crank the resolution to extreme. By default the vive console automatically changes resolution for optimal performance. The colors are vibrant and gorgeous, the screen is crystal clear, and the Field of View is great with some amazing edge to edge clarity. If you already have lighthouses and controllers, this is definitely a SOLID upgrade from everything except possibly those running the first Vive Pro. Another note is the audio is a little heavy on the treble until you use the bass boost function built in to windows either with or without dolby atmos.
originally posted on pccasegear.com
This is my first experience with VR and overall quite positive. The FOV isn’t quite what I was expecting it to be but for the games I mostly play anyway it’s not really a complaint since it does feel more like wearing a helmet. Aside from it being a little bit finicky to get the right adjustments for the best clarity I’ve been quite happy with the experience. I find in order to get the clearest image I sort of need the screen facing a bit more downward which is a little difficult with the range the headband is able to adjust, but once things are set up well it’s fantastic. 120hz is great in the games I’m able to achieve it in, I don’t find any “screen door” effect; however in extremely contrasted scenes like menus there is a fair amount of bloom from strong light ... MoreThis is my first experience with VR and overall quite positive. The FOV isn’t quite what I was expecting it to be but for the games I mostly play anyway it’s not really a complaint since it does feel more like wearing a helmet. Aside from it being a little bit finicky to get the right adjustments for the best clarity I’ve been quite happy with the experience. I find in order to get the clearest image I sort of need the screen facing a bit more downward which is a little difficult with the range the headband is able to adjust, but once things are set up well it’s fantastic. 120hz is great in the games I’m able to achieve it in, I don’t find any “screen door” effect; however in extremely contrasted scenes like menus there is a fair amount of bloom from strong light sources, but not too noticeable in game. Since this is my first VR experience I’m not exactly qualified to go into the nitty gritty, but I highly recommend this headset especially for Sim Racers to get that extra bit of immersion and really put yourself in the seat.
| Screen | Dual RGB Low Persistence LCD |
| Field of View | Up to 120 Degrees (Horizontal) |
| Inputs | Integrated Dual Microphones |
| Connections | Bluetooth, USB-C Port for Peripherals |
HTC Vive Pro 2 Headset Only - 5K Resolution, 120Hz Refresh Rate, Black - Windows - PC Compatible
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
Smart VR Glasses HTC VIVE Pro 2 Virtual Reality VR Headset PC Emulator VR Controllers VR Accessory
Free delivery
Smart VR Glasses HTC VIVE Pro 2 Virtual Reality VR Headset PC Emulator VR Controllers VR Accessory
Free delivery
HTC VIVE Pro 2 VR Headset Full SteamVR Compatibility Lighthouse 1.0&2.0 tracking /HTC VIVE
Free delivery
HTC VIVE Pro 2 PC VR Headset
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
This is my third headset, the others being an OG (original) Vive and an Index. So that is what I am comparing with. My first impressions of the VP2 were decidedly mixed; however, after several ah ha moments, I've come understand better how to bring out the best aspects of this HMD and now really like itFirst, in order to use this headset to its full capacity, you need to run it in Ultra (or Extreme) mode--which requires a minimum of an RTX (i.e. 20 series) nVidia card. I have a 2080Ti, which fits the bill, but if you have an older card, you will definitely miss out on its full sharpness. So keep that in mind. The only reason I would buy this card with anything less, would be if I were getting it for wireless (which can't go up to Ultra resolution anyway), or you ... MoreThis is my third headset, the others being an OG (original) Vive and an Index. So that is what I am comparing with. My first impressions of the VP2 were decidedly mixed; however, after several ah ha moments, I've come understand better how to bring out the best aspects of this HMD and now really like itFirst, in order to use this headset to its full capacity, you need to run it in Ultra (or Extreme) mode--which requires a minimum of an RTX (i.e. 20 series) nVidia card. I have a 2080Ti, which fits the bill, but if you have an older card, you will definitely miss out on its full sharpness. So keep that in mind. The only reason I would buy this card with anything less, would be if I were getting it for wireless (which can't go up to Ultra resolution anyway), or you plan to upgrade your card soon. To ensure you know what resolution you are running in, be sure to turn off the automatic resolution mode.Also, the Vive software defaults to 150% supersampling, which is crazy high and will rob you of performance. Do yourself a favor and set it to 100% (2448x2448) which is the native resolution. Only after starting there should you try raising it higher to see what benefits you get. I find that 100% to maybe 120% is all that is generally needed at the resolution of these screens, and I think you will find that too.I also find that by default, the screen is kind of dim, but that can be largely alleviated by setting EnableBrightnessControl to false in default.vrsettings, which turns off automatic brightness control (which I really don't care for).Beyond this, the performance of this headset can be stunning. The main reason for getting this headset is for sims like XPlane, Assetto Corsa, Elite Dangerous, Star Wars Squadrons, VTOL, etc. or for titles where the resolution and increased field-of-view add immensely to the experience, like Subnautica, Alyx, or Skyrim (but only if you've upgraded to 4K textures). These sort of titles are where this headset shines. For lowest-common-denominator titles like Beat Saber, you won't find this headset adds much though; however, if you couldn't before, you will be able to play them at 120hz now (providing you system has the power), which can increase smoothness substantially. Even older titles like The Blu can re-impress you once again.There are a few compromises with this headset; however, I consider all of them relatively minor. Sound is average (though by no means bad), the microphone won't win any awards, and there is some glare in high-contrast situations (like white on black text)--though hardly evident while actually playing most games). It also gets kind of warm after extended use. So I took a star off for those things. Still, compared to my Index (which I now moved to a second room for coop gaming), it is a truly nice upgrade in visuals, almost eliminating the screen door effect that has always been an obvious shortcoming to VR.Is it expensive? That depends on what you are comparing it with. Most will compare it with the G2 and the Pimax 8KX, and pricewise its right in between, so to me its probably priced where it belongs.In the end, I can definitely recommend this HMD; however, it is clearly not for the casual gamer, or person who isn't willing to futz with it a bit. I think of it more like one of those workshop tools that takes a bit of time to learn and adjust before its capabilities can be fully realized. If you're ok with that, I think you'll come to really like this headset too.
After seeing some reviews on the Vive Pro 2, I was a little skeptical. They say the sweet spot is terrible, the glare is bad, the visuals aren't as good as they say. I had a Rift S, then a Reverb G2, and finally running the G2 in a hybrid setup with lighthouses and index controllers. After picking this bad boy up, I can say that the reviews exaggerate. The sweet spot is small, but no smaller than the Reverb. The glare is there in high contrast scenes but it's only really noticeable when you aren't actively doing anything, and the visuals are fantastic if you crank the resolution to extreme. By default the vive console automatically changes resolution for optimal performance. The colors are vibrant and gorgeous, the screen is crystal clear, and the Field of View is ... MoreAfter seeing some reviews on the Vive Pro 2, I was a little skeptical. They say the sweet spot is terrible, the glare is bad, the visuals aren't as good as they say. I had a Rift S, then a Reverb G2, and finally running the G2 in a hybrid setup with lighthouses and index controllers. After picking this bad boy up, I can say that the reviews exaggerate. The sweet spot is small, but no smaller than the Reverb. The glare is there in high contrast scenes but it's only really noticeable when you aren't actively doing anything, and the visuals are fantastic if you crank the resolution to extreme. By default the vive console automatically changes resolution for optimal performance. The colors are vibrant and gorgeous, the screen is crystal clear, and the Field of View is great with some amazing edge to edge clarity. If you already have lighthouses and controllers, this is definitely a SOLID upgrade from everything except possibly those running the first Vive Pro. Another note is the audio is a little heavy on the treble until you use the bass boost function built in to windows either with or without dolby atmos.
This is my first experience with VR and overall quite positive. The FOV isn’t quite what I was expecting it to be but for the games I mostly play anyway it’s not really a complaint since it does feel more like wearing a helmet. Aside from it being a little bit finicky to get the right adjustments for the best clarity I’ve been quite happy with the experience. I find in order to get the clearest image I sort of need the screen facing a bit more downward which is a little difficult with the range the headband is able to adjust, but once things are set up well it’s fantastic. 120hz is great in the games I’m able to achieve it in, I don’t find any “screen door” effect; however in extremely contrasted scenes like menus there is a fair amount of bloom from strong light ... MoreThis is my first experience with VR and overall quite positive. The FOV isn’t quite what I was expecting it to be but for the games I mostly play anyway it’s not really a complaint since it does feel more like wearing a helmet. Aside from it being a little bit finicky to get the right adjustments for the best clarity I’ve been quite happy with the experience. I find in order to get the clearest image I sort of need the screen facing a bit more downward which is a little difficult with the range the headband is able to adjust, but once things are set up well it’s fantastic. 120hz is great in the games I’m able to achieve it in, I don’t find any “screen door” effect; however in extremely contrasted scenes like menus there is a fair amount of bloom from strong light sources, but not too noticeable in game. Since this is my first VR experience I’m not exactly qualified to go into the nitty gritty, but I highly recommend this headset especially for Sim Racers to get that extra bit of immersion and really put yourself in the seat.
Absolutely love this headset it’s not super heavy so extended play times aren’t too much of a problem, the audio quality is amazing and the headphones surprisingly block out a lot of outside noise; compared to other headsets it’s super comfortable and there is no need for spacers if you have glasses; Finally the controllers are ok really don’t like the trackpads but they do their job fairly well but the actual tracking of the controllers is perfect, and the whole thing doesn’t take too long to setup. My only complaint is that my computer isn’t powerful enough to use the full extent of the headset
Item just as pictured. Fully functional. There are some minor, fixable details like worn-out adhesives (expected in a used item), and one particular thing that, while pictured, was hard to see: it was missing the back cushion. Fortunately, replacements are easy to obtain.
Nothing but praise for the Reloptix prescription lenses! I ordered them for my Vive Pro 2, they arrived very quickly, are easy to install and the result is simply amazing. I now see better in VR than in real life with my normal glasses. Anyone who wears glasses and is using VR should get these. Why spend a lot of money on a powerful graphics card to run VR when you cannot see half of the pixels? This small investment is well worth it!
I'd read a number of articles saying that Vive's Pro series of VR equipment was compatible with Linux via SteamVR. That certainly doesn't appear to be the case with the VivePro2.After hours of messing around, the Vive setup app kept failing because it "couldn't find steam" even when it was literally launched through Steam. I payed +$2k for this headset, which means I'm committed at this point, so I guess I'll be forced to use Windows to make it work. The thought of having my home network exposed to that horrible OS literally makes me feel dirty, but as the lesser of two evils, I guess it's still better than having Facebook spy on you via Oculus. Still extremely disappointing though.The next day I went to town, bought another SSD, and installed Microsoft's ... MoreI'd read a number of articles saying that Vive's Pro series of VR equipment was compatible with Linux via SteamVR. That certainly doesn't appear to be the case with the VivePro2.After hours of messing around, the Vive setup app kept failing because it "couldn't find steam" even when it was literally launched through Steam. I payed +$2k for this headset, which means I'm committed at this point, so I guess I'll be forced to use Windows to make it work. The thought of having my home network exposed to that horrible OS literally makes me feel dirty, but as the lesser of two evils, I guess it's still better than having Facebook spy on you via Oculus. Still extremely disappointing though.The next day I went to town, bought another SSD, and installed Microsoft's s***-tier spyware operating system on it. The Vive setup app completed and connected to all the VivePro2 peripherals, however when it came to room calibration, SteamVR couldn't see any connected headset or controllers. That afternoon I spent about 4 hours talking with Vive tech support who had me:1) Reinstall Vive Console2) Reinstall SteamVR3) Turn off, unplug, and reconnect the Vive4) Purge the USB drivers from SteamVR5) Multiple system reboots6) Dump and send them detailed system logs from both SteamVR and ViveConsoleThey were pleasant enough to deal with, but in the end they had no idea what was happening, and had to escalate the problem to their R&D department, telling me that they would get back to me within 24 hours (which they did not). I received my VivePro2 on Wednesday morning, and six days later I still don't have a working unit.I really want to like this headset. I really want it to be the VR experience I was hoping for... but sofar it just isn't. Perhaps like the redemption story of NoManSky, it will transform into a great product with bug-fixes and future development, but it definately isn't great right now. In it's current state of driver and non-spyware system support, this product still isn't ready for mass consumption (as much as I wish it was). Given how plug-and-play every other modern gaming peripherals is (under both Linux and Windows), as well as the development of open interchange systems like OpenXR and SteamVR, it really shouldn't be this hard... but apparently it is.In summary, I would say "buyer beware." I'm sure you want everything this second-gen headset is promising (I know I did), but my recommendation is definately to hold off purchasing this until HTC get their s*** together.
Pros: The headsets best feature is the resolution, the clearest and sharpest headset I've used to date (used Vive, Index and Quest 2). Tracking is best in industry of course.Very comfortable, 0 light leak.100% recommend if you value resolution over sound/mic because it's bad.Cons: Bad points and how to fix them:The standard face padding is too thick and ruins the FOV (letterbox view). Change face cushion to thin (6mm) from Amazon. Then you will achieve the 120 degree FOV.2 choices for sound/mic, remove the built-in headphones with screwdriver to use external headset+mic instead. Or use Equalizer APO software to improve sound but NOT the mic. Mic is awful and can't be fixed.The software required to run along side SteamVR (Vive Console) controls the resolution and ... MorePros: The headsets best feature is the resolution, the clearest and sharpest headset I've used to date (used Vive, Index and Quest 2). Tracking is best in industry of course.Very comfortable, 0 light leak.100% recommend if you value resolution over sound/mic because it's bad.Cons: Bad points and how to fix them:The standard face padding is too thick and ruins the FOV (letterbox view). Change face cushion to thin (6mm) from Amazon. Then you will achieve the 120 degree FOV.2 choices for sound/mic, remove the built-in headphones with screwdriver to use external headset+mic instead. Or use Equalizer APO software to improve sound but NOT the mic. Mic is awful and can't be fixed.The software required to run along side SteamVR (Vive Console) controls the resolution and ignores your settings. Disable automatic resolution in VIVE folder to stop the resolution changing on the fly. Can be done for auto brightness too. (check Reddit for instructions by searching "vive variable automatic lightning")Vive Console software conflicts with Corsair Virtuoso Wireless headset in Wireless mode. To fix this issue you must already have Vive Console running then in Task Manager, look for "Vive Cosmo Settings" or "Vive Pro Settings" and end this task and it will fix the issue.Headset is quite heavy. Personally it does not bother me.
This fitment kit is true to size- so accurate it fits like a glove. I LOVE the magnetic snaps, makes it so simple for the installation (literally less than a minute) but remain securely in place. The lenses so comfortable and discreet, you forget the eye area is modified at all! They are bang on with your prescription too- the minigolf course has never looked so crisp! I tried wearing my glasses under my headset once and gave up, doomed to play with blurry vision forever because they were just too awkward and uncomfortable with the headset. The guys at Reloptix made this a total game changer in my life- my heart and soul goes into Walkabout Minigolf VR so I will truly forever be grateful. 100% recommend these lenses, will never go anywhere else. Thanks so much guys!
I have had a Vive pro 2 now since shortly after launch, at first everything was fine. but about 8 months in I started having issues, odd colored vertical lines would get burned into the screen, which seems to be triggered when the headset doesn't shutdown properly and the link box is turned off. I've had 2 headsets replaced under warranty for that, I had another that had loud buzzing on the headphones straight back from repair. The last one they gave me also has the issue with the vertical lines. The only Safe way I have found to be able to turn off the headset is to first turn off my computer! if the light on the side of the headset is not red, DON'T TURN OFF THE LINK BOX. Also, because the last replacement I got was just a few days out of warranty, they refused to ... MoreI have had a Vive pro 2 now since shortly after launch, at first everything was fine. but about 8 months in I started having issues, odd colored vertical lines would get burned into the screen, which seems to be triggered when the headset doesn't shutdown properly and the link box is turned off. I've had 2 headsets replaced under warranty for that, I had another that had loud buzzing on the headphones straight back from repair. The last one they gave me also has the issue with the vertical lines. The only Safe way I have found to be able to turn off the headset is to first turn off my computer! if the light on the side of the headset is not red, DON'T TURN OFF THE LINK BOX. Also, because the last replacement I got was just a few days out of warranty, they refused to warranty it! I firmly believe the VIVE Pro 2 has a design flaw that damages the LCD.
| Screen | Dual RGB Low Persistence LCD |
| Field of View | Up to 120 Degrees (Horizontal) |
| Inputs | Integrated Dual Microphones |
| Connections | Bluetooth, USB-C Port for Peripherals |