After a brutal conflict outside the gates of Moria, several of Middle-earth's heroes press forward, into the dark, Dwarven mines to scout the ancient tunnels for the source of the increased Orc activity in the Misty Mountains. The way is dark and choked with foes and hazards. The Long Dark adds 60 new cards to The Lord of the Rings: The Card Game, including a new hero, three copies of each player card, and an all-new scenario that pits your heroes against bands of Goblins, the hazards of travelling in the dark, and the risk of getting lost. As your heroes travel through the Dark, Underground realm of Moria, they must navigate carefully or suffer the consequences of losing their way. Any wrong turn may result in disaster. After a brutal conflict outside the gates of Moria, several of Middle-earth's heroes press forward into the dark, Dwarven mines to scout the ancient tunnels for the source of the increased Orc activity in the Misty Mountains. The way is dark and choked with foes and hazards. The Long Dark continues the ongoing narrative of the Dwarrowdelf cycle, adding 60 new cards to The Lord of the Rings: The Card Game, including a new hero and three copies of each player card. Players will also experience an all-new scenario that pits brave heroes against bands of Goblins, the hazards of travelling in the dark and the risk of getting lost. As Middle-earths heroes travel through the dark, underground realm of Moria, they must navigate carefully or suffer the consequences of losing their way. Any wrong turn may result in disaster.
After a brutal conflict outside the gates of Moria, several of Middle-earth's heroes press forward, into the dark, Dwarven mines to scout the ancient tunnels for the source of the increased Orc activity in the Misty Mountains. The way is dark and choked with foes and hazards. The Long Dark adds 60 new cards to The Lord of the Rings: The Card Game, including a new hero, three copies of each player card, and an all-new scenario that pits your heroes against bands of Goblins, the hazards of travelling in the dark, and the risk of getting lost. As your heroes travel through the Dark, Underground realm of Moria, they must navigate carefully or suffer the consequences of losing their way. Any wrong turn may result in disaster. After a brutal conflict outside the gates of Moria, several of Middle-earth's heroes press forward into the dark, Dwarven mines to scout the ancient tunnels for the source of the increased Orc activity in the Misty Mountains. The way is dark and choked with foes and hazards. The Long Dark continues the ongoing narrative of the Dwarrowdelf cycle, adding 60 new cards to The Lord of the Rings: The Card Game, including a new hero and three copies of each player card. Players will also experience an all-new scenario that pits brave heroes against bands of Goblins, the hazards of travelling in the dark and the risk of getting lost. As Middle-earths heroes travel through the dark, underground realm of Moria, they must navigate carefully or suffer the consequences of losing their way. Any wrong turn may result in disaster.
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After a brutal conflict outside the gates of Moria, several of Middle-earth's heroes press forward, into the dark, Dwarven mines to scout the ancient tunnels for the source of the increased Orc activity in the Misty Mountains. The way is dark and choked with foes and hazards. The Long Dark adds 60 new cards to The Lord of the Rings: The Card Game, including a new hero, three copies of each player card, and an all-new scenario that pits your heroes against bands of Goblins, the hazards of travelling in the dark, and the risk of getting lost. As your heroes travel through the Dark, Underground realm of Moria, they must navigate carefully or suffer the consequences of losing their way. Any wrong turn may result in disaster. After a brutal conflict outside the gates of Moria, several of Middle-earth's heroes press forward into the dark, Dwarven mines to scout the ancient tunnels for the source of the increased Orc activity in the Misty Mountains. The way is dark and choked with foes and hazards. The Long Dark continues the ongoing narrative of the Dwarrowdelf cycle, adding 60 new cards to The Lord of the Rings: The Card Game, including a new hero and three copies of each player card. Players will also experience an all-new scenario that pits brave heroes against bands of Goblins, the hazards of travelling in the dark and the risk of getting lost. As Middle-earths heroes travel through the dark, underground realm of Moria, they must navigate carefully or suffer the consequences of losing their way. Any wrong turn may result in disaster.
After a brutal conflict outside the gates of Moria, several of Middle-earth's heroes press forward, into the dark, Dwarven mines to scout the ancient tunnels for the source of the increased Orc activity in the Misty Mountains. The way is dark and choked with foes and hazards. The Long Dark adds 60 new cards to The Lord of the Rings: The Card Game, including a new hero, three copies of each player card, and an all-new scenario that pits your heroes against bands of Goblins, the hazards of travelling in the dark, and the risk of getting lost. As your heroes travel through the Dark, Underground realm of Moria, they must navigate carefully or suffer the consequences of losing their way. Any wrong turn may result in disaster. After a brutal conflict outside the gates of Moria, several of Middle-earth's heroes press forward into the dark, Dwarven mines to scout the ancient tunnels for the source of the increased Orc activity in the Misty Mountains. The way is dark and choked with foes and hazards. The Long Dark continues the ongoing narrative of the Dwarrowdelf cycle, adding 60 new cards to The Lord of the Rings: The Card Game, including a new hero and three copies of each player card. Players will also experience an all-new scenario that pits brave heroes against bands of Goblins, the hazards of travelling in the dark and the risk of getting lost. As Middle-earths heroes travel through the dark, underground realm of Moria, they must navigate carefully or suffer the consequences of losing their way. Any wrong turn may result in disaster.
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Last updated at 17/07/2024 14:29:32
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Number of pieces | 1 |
Assembly Required | No |
Release date | 27 June 2012 |
Language | English |
Mfg Recommended age | 13 - 99 years |
Updated 4 months ago
Number of pieces | 1 |
Assembly Required | No |
Release date | 27 June 2012 |
Language | English |
Mfg Recommended age | 13 - 99 years |