Set Enterprises Five Crowns Card Game, Purple (4001)
Set Enterprises Five Crowns Card Game, Purple (4001)
Set Enterprises Five Crowns Card Game, Purple (4001)
Set Enterprises Five Crowns Card Game, Purple (4001)
Set Enterprises Five Crowns Card Game, Purple (4001)

Set Enterprises Five Crowns Card Game, Purple (4001)

(343 reviews)

Fast-paced double deck contains five suits-clubs, diamonds, hearts, stars and spades, but no aces or twos! Allows more options for arranging hands into sets and sequences. Make the right combinations, be the first to go out, then watch as the other players scramble to get one last chance to cut their losses. Easy-to-learn game starts with three cards per player, 3's are wild. Each level adds an additional card and jumps a number for the wild. Play all the way to the top, as "the game isn't over 'til the Kings go wild!" 116 cards and instructions. 2-7 players, age 8 and up.

Fast-paced double deck contains five suits-clubs, diamonds, hearts, stars and spades, but no aces or twos! Allows more options for arranging hands into sets and sequences. Make the right combinations, be the first to go out, then watch as the other players scramble to get one last chance to cut their losses. Easy-to-learn game starts with three cards per player, 3's are wild. Each level adds an additional card and jumps a number for the wild. Play all the way to the top, as "the game isn't over 'til the Kings go wild!" 116 cards and instructions. 2-7 players, age 8 and up.

$50.46

in 1 offers

Set Enterprises Five Crowns Card Game, Purple (4001)

$50.46

(343 reviews)

Fast-paced double deck contains five suits-clubs, diamonds, hearts, stars and spades, but no aces or twos! Allows more options for arranging hands into sets and sequences. Make the right combinations, be the first to go out, then watch as the other players scramble to get one last chance to cut their losses. Easy-to-learn game starts with three cards per player, 3's are wild. Each level adds an additional card and jumps a number for the wild. Play all the way to the top, as "the game isn't over 'til the Kings go wild!" 116 cards and instructions. 2-7 players, age 8 and up.

Fast-paced double deck contains five suits-clubs, diamonds, hearts, stars and spades, but no aces or twos! Allows more options for arranging hands into sets and sequences. Make the right combinations, be the first to go out, then watch as the other players scramble to get one last chance to cut their losses. Easy-to-learn game starts with three cards per player, 3's are wild. Each level adds an additional card and jumps a number for the wild. Play all the way to the top, as "the game isn't over 'til the Kings go wild!" 116 cards and instructions. 2-7 players, age 8 and up.