Starfinder Roleplaying Game: Alien Archive 2
Outer space is full of alien species both benign and malevolent. Starfinder Alien Archive 2 presents a host of new creatures designed for use with the Starfinder Roleplaying Game! From the laser-breathing tashtaris and starship-eating stellar protozoans to dust mantas and undead bone troopers, the creatures in this codex will challenge adventurers no matter where in the galaxy they may travel. What's more, player rules for a variety of species let players not just fight aliens, but be them! Inside this book, you'll find over 100 bizarre life-forms both classic and new, from the voracious akatas and silicon-based quorlus to radioactive pluprex demons and void-dwelling vermin. More than a dozen races with full player rules, letting you play everything from an uplifted bear to a sentient slug. New alien technology to help give your character an edge, including armor, weapons, magic items, and spells. New rules for magical polymorphing, environmental template grafts to modify creatures to fit any world on the fly, and more!
Outer space is full of alien species both benign and malevolent. Starfinder Alien Archive 2 presents a host of new creatures designed for use with the Starfinder Roleplaying Game! From the laser-breathing tashtaris and starship-eating stellar protozoans to dust mantas and undead bone troopers, the creatures in this codex will challenge adventurers no matter where in the galaxy they may travel. What's more, player rules for a variety of species let players not just fight aliens, but be them! Inside this book, you'll find over 100 bizarre life-forms both classic and new, from the voracious akatas and silicon-based quorlus to radioactive pluprex demons and void-dwelling vermin. More than a dozen races with full player rules, letting you play everything from an uplifted bear to a sentient slug. New alien technology to help give your character an edge, including armor, weapons, magic items, and spells. New rules for magical polymorphing, environmental template grafts to modify creatures to fit any world on the fly, and more!
Outer space is full of alien species both benign and malevolent. Starfinder Alien Archive 2 presents a host of new creatures designed for use with the Starfinder Roleplaying Game! From the laser-breathing tashtaris and starship-eating stellar protozoans to dust mantas and undead bone troopers, the creatures in this codex will challenge adventurers no matter where in the galaxy they may travel. What's more, player rules for a variety of species let players not just fight aliens, but be them! Inside this book, you'll find over 100 bizarre life-forms both classic and new, from the voracious akatas and silicon-based quorlus to radioactive pluprex demons and void-dwelling vermin. More than a dozen races with full player rules, letting you play everything from an uplifted bear to a sentient slug. New alien technology to help give your character an edge, including armor, weapons, magic items, and spells. New rules for magical polymorphing, environmental template grafts to modify creatures to fit any world on the fly, and more!
Outer space is full of alien species both benign and malevolent. Starfinder Alien Archive 2 presents a host of new creatures designed for use with the Starfinder Roleplaying Game! From the laser-breathing tashtaris and starship-eating stellar protozoans to dust mantas and undead bone troopers, the creatures in this codex will challenge adventurers no matter where in the galaxy they may travel. What's more, player rules for a variety of species let players not just fight aliens, but be them! Inside this book, you'll find over 100 bizarre life-forms both classic and new, from the voracious akatas and silicon-based quorlus to radioactive pluprex demons and void-dwelling vermin. More than a dozen races with full player rules, letting you play everything from an uplifted bear to a sentient slug. New alien technology to help give your character an edge, including armor, weapons, magic items, and spells. New rules for magical polymorphing, environmental template grafts to modify creatures to fit any world on the fly, and more!
in 13 offers
The lowest price for Starfinder Roleplaying Game: Alien Archive 2 right now is $23.53 at eBay.com.au, compared across 13 retailers.
The all-time low was $15.23 on 19 Feb 2026 — today's price is 54% above the lowest ever. It has been notably cheaper before — worth setting a price alert.
Prices last updated 10 June 2026.
Last updated at 10/06/2026 11:51:59
Paizo Publishing Starfinder RPG Alien Archive 2 RPG
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
Starfinder (rpg) Alien Archive 2
Delivery $45.02
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
Starfinder Alien Archive 2
Delivery $44.95
[First Edition] Starfinder Roleplaying Game: Alien Archive 2 (Starfinder Alien Archive) Staff, Paizo [Used - Very good] [Hardcover]
Delivery $27.10
Starfinder Roleplaying Game: Alien Archive 2, Hobbies & Games & Puzzles Book By Paizo Staff, English Hardcover
Delivery between Fri – Mon $9.99
Starfinder Rpg Alien Archive 2
Delivery between 15–22 June $9.50
Starfinder Roleplaying Game: Alien Archive 2
Free delivery
Starfinder RPG - Alien Archive 2 Hardcover
Delivery between 16–24 June $10
Starfinder Roleplaying Game: Alien Archive 2 by Paizo Staff, The Nile AU
Delivery between 16–23 June $7.99
Starfinder RPG Alien Archive 2
Delivery between 15–19 June $9.95
originally posted on homeessentialsdirect.com
A new entry in the starfinder system, the Alien Archive is the equivalent to the bestiary of the pathfinder world. However is should be noted that the two are in no way equal. I have high standards for Piazo, they do solid work but this feels like a rush job cash grab. Compare the two systems (Pathfinder and Starfinder) in terms of content. Both books came out around August and had a monster book follow within about 2 months of the core release. Pathfinder had a massive 328 page monster manual and cost the same as the Starfinder Alien manual, which only boasts half the page length and less then half the monsters. The book is only 154 pages long; of those pages only 54 contain aliens and each one gets 2 pages. The book offers information about how to create your own ... MoreA new entry in the starfinder system, the Alien Archive is the equivalent to the bestiary of the pathfinder world. However is should be noted that the two are in no way equal. I have high standards for Piazo, they do solid work but this feels like a rush job cash grab. Compare the two systems (Pathfinder and Starfinder) in terms of content. Both books came out around August and had a monster book follow within about 2 months of the core release. Pathfinder had a massive 328 page monster manual and cost the same as the Starfinder Alien manual, which only boasts half the page length and less then half the monsters. The book is only 154 pages long; of those pages only 54 contain aliens and each one gets 2 pages. The book offers information about how to create your own monsters, and how each creature would encounter the party. Normally this would be a nice but compared to previous Piazo releases... Its sad. They reprinted a few monsters from the initial adventure path; and to top it off converted Pathfinder monsters to Starfinder aliens, such as the drow and space goblins. Since you have the rules for creating and converting monsters from previous games at your fingertips, why would the writers not create new aliens for us to encounter? The 2 stars is from the fact that the book is nice looking. The art work is good and the new aliens are interesting to read about. I wish I would've got the pdf instead. I would have been a lot less disappointing.
originally posted on homeessentialsdirect.com
First off, this book is beautifully rendered like all Starfinder books. The information is well laid out, and every monster listed,as well as the other information is well laid out. My biggest problem with this book is how short it is, it doesn't feel like a complete product with only 60 monsters listed. Also, some of the "playable" races are pretty laughable. If you make a giant floating brain playable, why not make the sentient robots playable too, or the mountain eel for that matter? The D&D 5e monster manual was easily twice as thick and didn't contain the fluff. Pathfinder has such a rich assortment of monsters, Paizo could have easily taking the most commonly known ones (and many lesser known ones) and made space versions of them too (Space cyborg vampires ... MoreFirst off, this book is beautifully rendered like all Starfinder books. The information is well laid out, and every monster listed,as well as the other information is well laid out. My biggest problem with this book is how short it is, it doesn't feel like a complete product with only 60 monsters listed. Also, some of the "playable" races are pretty laughable. If you make a giant floating brain playable, why not make the sentient robots playable too, or the mountain eel for that matter? The D&D 5e monster manual was easily twice as thick and didn't contain the fluff. Pathfinder has such a rich assortment of monsters, Paizo could have easily taking the most commonly known ones (and many lesser known ones) and made space versions of them too (Space cyborg vampires anyone?) and this book would have felt bulky enough for the price. As it is, it feels a little overpriced for what you get.
originally posted on homeessentialsdirect.com
It's a bit short (to be expected since a part two releases soon or just did) but it's a wonderful book with very detailed information and paintings. Recommended for RPG fans and even sci-fi fans who grew up reading books like from the Terran Trade Authority series. Some of the monster descriptions have TTA vibes, tbh. A science fiction author could use this to spark some creativity. Who wouldn't want to read a story about a swarm of creatures that resemble Deh-Nolos?
| Language | English |
| Hardcover | 160 pages |
| Reading age | 16 years and up |
| Dimensions | 28.58 x 22.23 x 1.27 cm |
Paizo Publishing Starfinder RPG Alien Archive 2 RPG
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
Starfinder (rpg) Alien Archive 2
Delivery $45.02
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
Starfinder Alien Archive 2
Delivery $44.95
[First Edition] Starfinder Roleplaying Game: Alien Archive 2 (Starfinder Alien Archive) Staff, Paizo [Used - Very good] [Hardcover]
Delivery $27.10
Starfinder Roleplaying Game: Alien Archive 2, Hobbies & Games & Puzzles Book By Paizo Staff, English Hardcover
Delivery between Fri – Mon $9.99
A new entry in the starfinder system, the Alien Archive is the equivalent to the bestiary of the pathfinder world. However is should be noted that the two are in no way equal. I have high standards for Piazo, they do solid work but this feels like a rush job cash grab. Compare the two systems (Pathfinder and Starfinder) in terms of content. Both books came out around August and had a monster book follow within about 2 months of the core release. Pathfinder had a massive 328 page monster manual and cost the same as the Starfinder Alien manual, which only boasts half the page length and less then half the monsters. The book is only 154 pages long; of those pages only 54 contain aliens and each one gets 2 pages. The book offers information about how to create your own ... MoreA new entry in the starfinder system, the Alien Archive is the equivalent to the bestiary of the pathfinder world. However is should be noted that the two are in no way equal. I have high standards for Piazo, they do solid work but this feels like a rush job cash grab. Compare the two systems (Pathfinder and Starfinder) in terms of content. Both books came out around August and had a monster book follow within about 2 months of the core release. Pathfinder had a massive 328 page monster manual and cost the same as the Starfinder Alien manual, which only boasts half the page length and less then half the monsters. The book is only 154 pages long; of those pages only 54 contain aliens and each one gets 2 pages. The book offers information about how to create your own monsters, and how each creature would encounter the party. Normally this would be a nice but compared to previous Piazo releases... Its sad. They reprinted a few monsters from the initial adventure path; and to top it off converted Pathfinder monsters to Starfinder aliens, such as the drow and space goblins. Since you have the rules for creating and converting monsters from previous games at your fingertips, why would the writers not create new aliens for us to encounter? The 2 stars is from the fact that the book is nice looking. The art work is good and the new aliens are interesting to read about. I wish I would've got the pdf instead. I would have been a lot less disappointing.
First off, this book is beautifully rendered like all Starfinder books. The information is well laid out, and every monster listed,as well as the other information is well laid out. My biggest problem with this book is how short it is, it doesn't feel like a complete product with only 60 monsters listed. Also, some of the "playable" races are pretty laughable. If you make a giant floating brain playable, why not make the sentient robots playable too, or the mountain eel for that matter? The D&D 5e monster manual was easily twice as thick and didn't contain the fluff. Pathfinder has such a rich assortment of monsters, Paizo could have easily taking the most commonly known ones (and many lesser known ones) and made space versions of them too (Space cyborg vampires ... MoreFirst off, this book is beautifully rendered like all Starfinder books. The information is well laid out, and every monster listed,as well as the other information is well laid out. My biggest problem with this book is how short it is, it doesn't feel like a complete product with only 60 monsters listed. Also, some of the "playable" races are pretty laughable. If you make a giant floating brain playable, why not make the sentient robots playable too, or the mountain eel for that matter? The D&D 5e monster manual was easily twice as thick and didn't contain the fluff. Pathfinder has such a rich assortment of monsters, Paizo could have easily taking the most commonly known ones (and many lesser known ones) and made space versions of them too (Space cyborg vampires anyone?) and this book would have felt bulky enough for the price. As it is, it feels a little overpriced for what you get.
It's a bit short (to be expected since a part two releases soon or just did) but it's a wonderful book with very detailed information and paintings. Recommended for RPG fans and even sci-fi fans who grew up reading books like from the Terran Trade Authority series. Some of the monster descriptions have TTA vibes, tbh. A science fiction author could use this to spark some creativity. Who wouldn't want to read a story about a swarm of creatures that resemble Deh-Nolos?
The book is well made physically. The printing is quality, and the backing and binding are solid. Content is something I try not to put too much of my opinion into, in terms of understanding that everyone has different likes and dislikes. But if the core game and book are fun to you, this adds a lot more GM and player options and variety.
The content and production are what you expect from Paizo. I gave it three stars because the book is half the size of the Pathfinder Bestiaries, but still around the $40 price point. Buy the PDF for $10 at Paizos website and spend a few more bucks of printing and binding.
There are three reasons to love this book: 1) Enemy aliens! There of tons of interesting, creepy, and classic aliens here to add some spice to your game. Theres weird rock eating space worms, electric liches, Space whales so big they count as spaceships, and so much more. A good mix of enemy types and CRs helps make sure that there is something for every party to tangle with. 2) Playable races! Wanna be a space Minotaur? A classic grey alien from Area 51? A shape shifting lizardman? You can do it! 3) GM resource This is the real reason for the 5 stars. There are tables and instructions in the back for how to create your own enemy according to the balance of the game. This alone makes the book a must have. In short, get this book if youre GMing a game of starfinder. ... MoreThere are three reasons to love this book: 1) Enemy aliens! There of tons of interesting, creepy, and classic aliens here to add some spice to your game. Theres weird rock eating space worms, electric liches, Space whales so big they count as spaceships, and so much more. A good mix of enemy types and CRs helps make sure that there is something for every party to tangle with. 2) Playable races! Wanna be a space Minotaur? A classic grey alien from Area 51? A shape shifting lizardman? You can do it! 3) GM resource This is the real reason for the 5 stars. There are tables and instructions in the back for how to create your own enemy according to the balance of the game. This alone makes the book a must have. In short, get this book if youre GMing a game of starfinder. Its a lot value for the money.
This is by the same people that make the Pathfinder Role-Playing game. This is a bestiary of sorts. In Pathfinder a bestiary is $5 more, but gives you twice the page count. I don't mean there are half the number of monsters, I mean the book is half the size, yet almost the same price. The races inside weren't all that inspiring. I didn't look at any of them and thing "can't wait to play that". Any of the ones that were mildly interesting were given horrible characteristic bonuses or penalties. Overall a very disappointing book.
This is the Monster Manual for Starfinder. If you read that and understand what it means, then you're good to go. Nothing to see here, move along. If you're new to table top role playing games, however, you might need to know that this contacts a whole bunch of new aliens for your Starfinder game. Most of them are going to be things you shoot/stab/negotiate with/at, but more than a few of them are available races that you can play as. In fact, I would argue there are more playable races here than in your standard Monster Manual, which is pretty sweet. Bonus: There is an alien in this book that is, more or less, Stitch. You're welcome.
What little information the Alien Archive had was very good but for most people the PDF will suffice. One other user accurately describes this book as having half the content, same cost. Not having summoner or druid type classes will thin out a bestiary book for understandable reasons, but I had expected more deep space horrors and fewer playable races. The playable species in the Alien Archive are neat but not as balanced or interesting as the Core Rulebook species. Paizo needs to up it's game a bit for the next Alien Archive. On the upside I think the rules for creating your own monsters is easier than Pathfinder. With decades of excellent horror and sci-fi fiction in our culture, I hope to see lots of homebrew and pop-culture monsters emerge soon. I've already ... MoreWhat little information the Alien Archive had was very good but for most people the PDF will suffice. One other user accurately describes this book as having half the content, same cost. Not having summoner or druid type classes will thin out a bestiary book for understandable reasons, but I had expected more deep space horrors and fewer playable races. The playable species in the Alien Archive are neat but not as balanced or interesting as the Core Rulebook species. Paizo needs to up it's game a bit for the next Alien Archive. On the upside I think the rules for creating your own monsters is easier than Pathfinder. With decades of excellent horror and sci-fi fiction in our culture, I hope to see lots of homebrew and pop-culture monsters emerge soon. I've already created "Critters" from the old 80s movies.
The Paizo brand is a well-established company. Delving into Sci-Fi rpg is a natural step for them. Starfinder is more than just "Pathfinder in Space", but has original game elements that explore options that are not available in a Fantasy milieu. The system could use a few tweaks, as all new systems can, but the company has shown a constancy that bodes well for a continuation of the product line.
| Language | English |
| Hardcover | 160 pages |
| Reading age | 16 years and up |
| Dimensions | 28.58 x 22.23 x 1.27 cm |