Designer Joshua Yearsley Publisher Leder Games Players 2-5 Playtime 60-90 mins Suggested Age 10 and up Expansion For Root Rediscover the Woodland with three brand-new factions and two new maps for Root! Lilypad Diaspora Scattered long ago and suppressed ever since, the Lilypad Diaspora now hopes to call the Woodland home. While they work to integrate peacefully, peace is rare in the midst of civil war. As they train their warriors, they must ensure that their desire for safety does not tip into outright aggression. With weapons at the ready, a simple misunderstanding between the Diaspora and the Woodland can flare into vicious reprisals, hardening the Diasporaβs militancy and spreading resentment against their cause. Twilight Council Sickened by the enduring conflict, the Twilight Council hosts assemblies to end the war, bringing together all the Woodland from the lowliest mouse-in-a-sack to the mightiest hawk with a royal claim. The assemblies emphasize political connections over pure numbers of warriors, pushing the factions away from bloody battle and toward heated debate. As the Council progresses in their mission, they can declare edicts to change how the assemblies work, manipulating their enemiesβ incentives and actions. Knaves of the Deepwood Nobody really knows how the Knaves of the Deepwood got together, but the myths are many. From the treeline these miscreants and neβer-do-wells sally forth, raiding barracks and baggage trains and making off with warriors in tow as hostages. Why? For ransom, thatβs why. Some say they give the proceeds to the needy. Some say they spend it lavishly. Either way, their celebrations ring out through the night, the music swelling from the forest depths where few dare to go.
Designer Joshua Yearsley Publisher Leder Games Players 2-5 Playtime 60-90 mins Suggested Age 10 and up Expansion For Root Rediscover the Woodland with three brand-new factions and two new maps for Root! Lilypad Diaspora Scattered long ago and suppressed ever since, the Lilypad Diaspora now hopes to call the Woodland home. While they work to integrate peacefully, peace is rare in the midst of civil war. As they train their warriors, they must ensure that their desire for safety does not tip into outright aggression. With weapons at the ready, a simple misunderstanding between the Diaspora and the Woodland can flare into vicious reprisals, hardening the Diasporaβs militancy and spreading resentment against their cause. Twilight Council Sickened by the enduring conflict, the Twilight Council hosts assemblies to end the war, bringing together all the Woodland from the lowliest mouse-in-a-sack to the mightiest hawk with a royal claim. The assemblies emphasize political connections over pure numbers of warriors, pushing the factions away from bloody battle and toward heated debate. As the Council progresses in their mission, they can declare edicts to change how the assemblies work, manipulating their enemiesβ incentives and actions. Knaves of the Deepwood Nobody really knows how the Knaves of the Deepwood got together, but the myths are many. From the treeline these miscreants and neβer-do-wells sally forth, raiding barracks and baggage trains and making off with warriors in tow as hostages. Why? For ransom, thatβs why. Some say they give the proceeds to the needy. Some say they spend it lavishly. Either way, their celebrations ring out through the night, the music swelling from the forest depths where few dare to go.
Root The Homeland Expansion
Designer Joshua Yearsley Publisher Leder Games Players 2-5 Playtime 60-90 mins Suggested Age 10 and up Expansion For Root Rediscover the Woodland with three brand-new factions and two new maps for Root! Lilypad Diaspora Scattered long ago and suppressed ever since, the Lilypad Diaspora now hopes to call the Woodland home. While they work to integrate peacefully, peace is rare in the midst of civil war. As they train their warriors, they must ensure that their desire for safety does not tip into outright aggression. With weapons at the ready, a simple misunderstanding between the Diaspora and the Woodland can flare into vicious reprisals, hardening the Diasporaβs militancy and spreading resentment against their cause. Twilight Council Sickened by the enduring conflict, the Twilight Council hosts assemblies to end the war, bringing together all the Woodland from the lowliest mouse-in-a-sack to the mightiest hawk with a royal claim. The assemblies emphasize political connections over pure numbers of warriors, pushing the factions away from bloody battle and toward heated debate. As the Council progresses in their mission, they can declare edicts to change how the assemblies work, manipulating their enemiesβ incentives and actions. Knaves of the Deepwood Nobody really knows how the Knaves of the Deepwood got together, but the myths are many. From the treeline these miscreants and neβer-do-wells sally forth, raiding barracks and baggage trains and making off with warriors in tow as hostages. Why? For ransom, thatβs why. Some say they give the proceeds to the needy. Some say they spend it lavishly. Either way, their celebrations ring out through the night, the music swelling from the forest depths where few dare to go.
Designer Joshua Yearsley Publisher Leder Games Players 2-5 Playtime 60-90 mins Suggested Age 10 and up Expansion For Root Rediscover the Woodland with three brand-new factions and two new maps for Root! Lilypad Diaspora Scattered long ago and suppressed ever since, the Lilypad Diaspora now hopes to call the Woodland home. While they work to integrate peacefully, peace is rare in the midst of civil war. As they train their warriors, they must ensure that their desire for safety does not tip into outright aggression. With weapons at the ready, a simple misunderstanding between the Diaspora and the Woodland can flare into vicious reprisals, hardening the Diasporaβs militancy and spreading resentment against their cause. Twilight Council Sickened by the enduring conflict, the Twilight Council hosts assemblies to end the war, bringing together all the Woodland from the lowliest mouse-in-a-sack to the mightiest hawk with a royal claim. The assemblies emphasize political connections over pure numbers of warriors, pushing the factions away from bloody battle and toward heated debate. As the Council progresses in their mission, they can declare edicts to change how the assemblies work, manipulating their enemiesβ incentives and actions. Knaves of the Deepwood Nobody really knows how the Knaves of the Deepwood got together, but the myths are many. From the treeline these miscreants and neβer-do-wells sally forth, raiding barracks and baggage trains and making off with warriors in tow as hostages. Why? For ransom, thatβs why. Some say they give the proceeds to the needy. Some say they spend it lavishly. Either way, their celebrations ring out through the night, the music swelling from the forest depths where few dare to go.
in 53 offers
The lowest price for Root The Homeland Expansion right now is $65.60 at Zatu Games, compared across 33 retailers.
The all-time low was $39.95 on 9 Oct 2026 β today's price is 64% above the lowest ever. It has been notably cheaper before β worth setting a price alert.
Prices last updated 3 Nov 2026.
Last updated at 03/11/2026 15:21:59
Root Board Game: The Homeland Expansion
Delivery between 9β13 Nov $34.10
Root: The Homeland Expansion Board Game
Delivery by Fri $6.80
Root The Homeland Expansion
Delivery $8.99
Root: The Homeland Expansion, Expansion, 2-6 Players, Ages 10+
Delivery $54
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
Root: The Homeland Expansion Board Game
Next-day delivery $6.80
Root: The Homeland Expansion Board Game
Free delivery between Thu β Fri
Root - The Homeland Expansion
Delivery $12.29
Root - The Homeland Expansion
Delivery $12.29
Root: The Homeland Expansion
Delivery $10
Leder Games Root - The Homeland Expansion, The Nile AU
Delivery between 9β11 Nov $6.99
| Recommended Age | 10+ |
| Language | English |
| Count | Two new maps, 3x New Factions |
| Maximum Players | 5 |
| Minimum Players | 2 |
Root Board Game: The Homeland Expansion
Delivery between 9β13 Nov $34.10
Root: The Homeland Expansion Board Game
Delivery by Fri $6.80
Root The Homeland Expansion
Delivery $8.99
Root: The Homeland Expansion, Expansion, 2-6 Players, Ages 10+
Delivery $54
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
Root: The Homeland Expansion Board Game
Next-day delivery $6.80
| Recommended Age | 10+ |
| Language | English |
| Count | Two new maps, 3x New Factions |
| Maximum Players | 5 |
| Minimum Players | 2 |