Root - The Riverfolk Expansion
The Riverfolk Expansion adds two new actions, new vagabonds, and exciting new game modes.Play as the Lizard Cult – Indoctrinate the dispossessed creatures of the woods and spread your creed far and wide. Riverfolk Company – Capitalize on crisis. Offer services and expand your trade operations to secure your status as a merchant king. Second Vagabond – Compete with a rival Vagabond to gain fame and fortune while the other factions attempt to secure their rule. Play against the Mechanical Marquise – Wage war against the Mechanical Marquise in competitive or cooperative modes!
The Riverfolk Expansion adds two new actions, new vagabonds, and exciting new game modes.Play as the Lizard Cult – Indoctrinate the dispossessed creatures of the woods and spread your creed far and wide. Riverfolk Company – Capitalize on crisis. Offer services and expand your trade operations to secure your status as a merchant king. Second Vagabond – Compete with a rival Vagabond to gain fame and fortune while the other factions attempt to secure their rule. Play against the Mechanical Marquise – Wage war against the Mechanical Marquise in competitive or cooperative modes!
The Riverfolk Expansion adds two new actions, new vagabonds, and exciting new game modes.Play as the Lizard Cult – Indoctrinate the dispossessed creatures of the woods and spread your creed far and wide. Riverfolk Company – Capitalize on crisis. Offer services and expand your trade operations to secure your status as a merchant king. Second Vagabond – Compete with a rival Vagabond to gain fame and fortune while the other factions attempt to secure their rule. Play against the Mechanical Marquise – Wage war against the Mechanical Marquise in competitive or cooperative modes!
The Riverfolk Expansion adds two new actions, new vagabonds, and exciting new game modes.Play as the Lizard Cult – Indoctrinate the dispossessed creatures of the woods and spread your creed far and wide. Riverfolk Company – Capitalize on crisis. Offer services and expand your trade operations to secure your status as a merchant king. Second Vagabond – Compete with a rival Vagabond to gain fame and fortune while the other factions attempt to secure their rule. Play against the Mechanical Marquise – Wage war against the Mechanical Marquise in competitive or cooperative modes!
in 46 offers
The lowest price for Root - The Riverfolk Expansion right now is $47.03 at BoardGamesNMore, compared across 46 retailers.
The all-time low was $40.87 on 14 Nov 2025 — today's price is 15% above the lowest ever. That's a little above the best price we've seen.
Prices last updated 30 July 2026.
Last updated at 30/07/2026 08:42:29
Root: The Riverfolk Expansion
Delivery between 31 July – 12 Aug $35.79
Root - Riverfolk Expansion
Delivery between 4–12 Aug $10
Root: The Riverfolk Expansion
Delivery $10
Root the Riverfolk Expansion From Gameology
Delivery $12
Root The Riverfolk Expansion
Delivery between 6–11 Aug $11
Root Riverfolk Expansion
Delivery $10
ROOT: The Riverfolk Expansion
Delivery between 3–13 Aug $14.99
Root the Riverfolk Expansion
Delivery between 4–7 Aug $9.95
Root: The Riverfolk Expansion
Free delivery
Root the Riverfolk Expansion
Delivery $8.99
originally posted on gamekings.co.nz
I've played this expansion together with all other expansions.Both riverfolk and lizard cult can only be played in games with 4 or more people because they have low reach values. But when you play with them... It's a blast! Their mechanics are so different from the original 4 factions that feels like you're playing a totally different game.I recommend this expansion for people who play with many players or if you also get the clockwork expansion, to automate extra players. :)
originally posted on ebay.com
It's fun packed in a box. It's like D&D turned into in a board game, with cards instead of dice and DM. Takes time to unbox and set up (huge amount of token and cards), but this is fun too. Quality of parts is top notch. Gameplay is amazingly designed. You can choose how much you role play, but you can definitively role play if you want. Feels like a campaign setting for D&D.
originally posted on athenagames.com
We've been playing the base game both in person and online for a little over a year. This expansion adds fresh factions and new vagabonds, which will keep the game fresh for even longer.
| Release date Australia | January 10th, 2019 |
| Number of Players | 1-6 |
| Play Time | 60-90 minutes |
| Theme | Fantasy |
| Board Game Type | Board Game |
Root: The Riverfolk Expansion
Delivery between 31 July – 12 Aug $35.79
Root - Riverfolk Expansion
Delivery between 4–12 Aug $10
Root: The Riverfolk Expansion
Delivery $10
Root the Riverfolk Expansion From Gameology
Delivery $12
Root The Riverfolk Expansion
Delivery between 6–11 Aug $11
I've played this expansion together with all other expansions.Both riverfolk and lizard cult can only be played in games with 4 or more people because they have low reach values. But when you play with them... It's a blast! Their mechanics are so different from the original 4 factions that feels like you're playing a totally different game.I recommend this expansion for people who play with many players or if you also get the clockwork expansion, to automate extra players. :)
It's fun packed in a box. It's like D&D turned into in a board game, with cards instead of dice and DM. Takes time to unbox and set up (huge amount of token and cards), but this is fun too. Quality of parts is top notch. Gameplay is amazingly designed. You can choose how much you role play, but you can definitively role play if you want. Feels like a campaign setting for D&D.
We've been playing the base game both in person and online for a little over a year. This expansion adds fresh factions and new vagabonds, which will keep the game fresh for even longer.
The two included factions in Spock's feel like tackons and the robot character actually has a better version of it later in one of the expansions. The lizard poker are way too powerful and there's almost no way to counter them You just have to erase faster than they do. I would skip this expansion if you're not into random things just happening just to happen.
Adds two great factions to the game. The river folk markets can be challenging to integrate if all players aren't invested or distracted from the game, but they add fun variety. Lizard faction is slow to start but fun in a chaotic way.
Still haven't played the game but played jaws of the lion and it was awesome. When I got mine, the box was bit teared up (fixed it with tape), definitely was the fault of the post. To conclude, if you have time and friends to play with I definitely recommend.
Arrived in good time. Packaged well. Husband loved it
This is the first expansion to the base game, Root. The riverfolk expansion lends more depth and play to this asymmetric game. Good and consistent overall game components as well.
The base Root game is outstanding. I've only played one game so far and included the second Vagabond from the Riverfolk expansion. The gaming group really enjoyed the game.
A wonderful expansion to a unique board game. It adds two new factions that play completely differently to the base four and includes a mechanical marquis for you to try!
| Release date Australia | January 10th, 2019 |
| Number of Players | 1-6 |
| Play Time | 60-90 minutes |
| Theme | Fantasy |
| Board Game Type | Board Game |