
Wherever werewolves are up to mischief, vampires are not far away. This is also the case with the sequel to the communication game, Werewolves - Night of the Vampires, in which the bloodsuckers are loose. The proven game principle remains the same: Every night the vampires secretly devour a human. The following day, all players discuss who among them could be a vampire - and can lynch the most suspicious person after voting. Special characters like the insomniac and the investigator can unmask the vampires, but will people believe them the next day?
Wherever werewolves are up to mischief, vampires are not far away. This is also the case with the sequel to the communication game, Werewolves - Night of the Vampires, in which the bloodsuckers are loose. The proven game principle remains the same: Every night the vampires secretly devour a human. The following day, all players discuss who among them could be a vampire - and can lynch the most suspicious person after voting. Special characters like the insomniac and the investigator can unmask the vampires, but will people believe them the next day?
in 5 offers
Werewolf: Night of The Vampires Card Game
Wherever werewolves are up to mischief, vampires are not far away. This is also the case with the sequel to the communication game, Werewolves - Night of the Vampires, in which the bloodsuckers are loose. The proven game principle remains the same: Every night the vampires secretly devour a human. The following day, all players discuss who among them could be a vampire - and can lynch the most suspicious person after voting. Special characters like the insomniac and the investigator can unmask the vampires, but will people believe them the next day?
Wherever werewolves are up to mischief, vampires are not far away. This is also the case with the sequel to the communication game, Werewolves - Night of the Vampires, in which the bloodsuckers are loose. The proven game principle remains the same: Every night the vampires secretly devour a human. The following day, all players discuss who among them could be a vampire - and can lynch the most suspicious person after voting. Special characters like the insomniac and the investigator can unmask the vampires, but will people believe them the next day?
The lowest price for Werewolf: Night of The Vampires Card Game right now is $16.97 at Zatu Games, compared across 5 retailers.
The all-time low was $16.97 on 24 Aug 2026. That's the lowest price we've ever tracked — a great time to buy.
Prices last updated 24 Aug 2026.
Last updated at 24/08/2026 21:35:26
Werewolves - Night of the Vampires (English Edition)
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Werewolves: Night of the Vampires
Delivery between 31 Aug – 4 Sept $20.28
Werewolves: Night of the Vampires
Delivery $19.57
Pegasus Spiele 18276E Werewolves - Night of the Vampires card games
Delivery $11.42
Werewolves - Night of the Vampires (ENG)
Delivery $73.59
Werewolves - Night of the Vampires (English Edition)
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
Werewolves: Night of the Vampires
Delivery between 31 Aug – 4 Sept $20.28
Werewolves: Night of the Vampires
Delivery $19.57
Pegasus Spiele 18276E Werewolves - Night of the Vampires card games
Delivery $11.42
Werewolves - Night of the Vampires (ENG)
Delivery $73.59