A daring adventure awaits Link in Hyrule, where he can use his new ability to become a drawing and merge into walls of dungeons and fields. This opens up new ways to explore, and puzzle elements that give Link access to locations he could not otherwise reach. The game brings this top-down, 2D world to life with elevation and depth enabled by the Nintendo 3DS system's 3D visuals. The stunning 3D visuals are made possible by the constant frame rate of 60 frames per second. Using the touch screen, touch and drag the item from the items window and switch the item assigned to the X and or Y buttons.
A daring adventure awaits Link in Hyrule, where he can use his new ability to become a drawing and merge into walls of dungeons and fields. This opens up new ways to explore, and puzzle elements that give Link access to locations he could not otherwise reach. The game brings this top-down, 2D world to life with elevation and depth enabled by the Nintendo 3DS system's 3D visuals. The stunning 3D visuals are made possible by the constant frame rate of 60 frames per second. Using the touch screen, touch and drag the item from the items window and switch the item assigned to the X and or Y buttons.
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A daring adventure awaits Link in Hyrule, where he can use his new ability to become a drawing and merge into walls of dungeons and fields. This opens up new ways to explore, and puzzle elements that give Link access to locations he could not otherwise reach. The game brings this top-down, 2D world to life with elevation and depth enabled by the Nintendo 3DS system's 3D visuals. The stunning 3D visuals are made possible by the constant frame rate of 60 frames per second. Using the touch screen, touch and drag the item from the items window and switch the item assigned to the X and or Y buttons.
A daring adventure awaits Link in Hyrule, where he can use his new ability to become a drawing and merge into walls of dungeons and fields. This opens up new ways to explore, and puzzle elements that give Link access to locations he could not otherwise reach. The game brings this top-down, 2D world to life with elevation and depth enabled by the Nintendo 3DS system's 3D visuals. The stunning 3D visuals are made possible by the constant frame rate of 60 frames per second. Using the touch screen, touch and drag the item from the items window and switch the item assigned to the X and or Y buttons.
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Last updated at 24/07/2024 04:42:22
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Official Release Date | Nov 22, 2013 |
Subtitles | English, French, Spanish, Portuguese |
Official Release Date | Nov 22, 2013 |
Subtitles | English, French, Spanish, Portuguese |