Ticket to Ride
With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets goal cards that connect distant cities; and to the player who builds the longest continuous route. "The rules are simple enough to write on a train ticket each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Rideauthor, Alan R. Moon. "The tension comes from being forced to balance greed adding more cards to your hand, and fear losing a critical route to a competitor." Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers. Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration. Part of the Ticket to Ride series.
With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets goal cards that connect distant cities; and to the player who builds the longest continuous route. "The rules are simple enough to write on a train ticket each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Rideauthor, Alan R. Moon. "The tension comes from being forced to balance greed adding more cards to your hand, and fear losing a critical route to a competitor." Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers. Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration. Part of the Ticket to Ride series.
With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets goal cards that connect distant cities; and to the player who builds the longest continuous route. "The rules are simple enough to write on a train ticket each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Rideauthor, Alan R. Moon. "The tension comes from being forced to balance greed adding more cards to your hand, and fear losing a critical route to a competitor." Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers. Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration. Part of the Ticket to Ride series.
With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes, while providing players with intense strategic and tactical decisions every turn. Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets goal cards that connect distant cities; and to the player who builds the longest continuous route. "The rules are simple enough to write on a train ticket each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Rideauthor, Alan R. Moon. "The tension comes from being forced to balance greed adding more cards to your hand, and fear losing a critical route to a competitor." Ticket to Ride continues in the tradition of Days of Wonder's big format board games featuring high-quality illustrations and components including: an oversize board map of North America, 225 custom-molded train cars, 144 illustrated cards, and wooden scoring markers. Since its introduction and numerous subsequent awards, Ticket to Ride has become the BoardGameGeek epitome of a "gateway game" -- simple enough to be taught in a few minutes, and with enough action and tension to keep new players involved and in the game for the duration. Part of the Ticket to Ride series.
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The lowest price for Ticket to Ride right now is $2.58 at Driffle, compared across 23 retailers.
The all-time low was $2.56 on 6 June 2026 — today's price is 1% above the lowest ever. This is at or near its all-time low — a good time to buy.
Prices last updated 10 June 2026.
Last updated at 10/06/2026 09:50:02
Ticket to Ride Classic Edition (Global) (PC / Mac) - Steam - Digital Key
Delivery $0.82
Ticket To Ride | Game Board, Train Map | Official Extra/replacement
Delivery $44.88
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Days Of Wonder Ticket To Ride By Alan R Moon Train Adventure Board
Delivery $62.42
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Ticket To Ride _-=brand Sealed=-_ Train Adventure Board Game By Alan R
Delivery $60.07
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Days Of Wonder Ticket To Ride By Alan R. Moon Train Adventure Board
Delivery $67.20
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Days Of Wonder Ticket To Ride Usa By Alan R Moon Train Adventure Board
Delivery $64.99
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Ticket To Ride Board Game Brand Days Of Wonder 2021 Alan Moon
Delivery $81.01
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Ticket To Ride Board Game Brand
Free delivery
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In Box Ticket To Ride Days Of Wonder- Family Board Game - Train
Delivery $14
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Ticket to Ride
originally posted on influenster.com
I love how versatile this game is. It’s easy enough to learn and follow that younger kids can play while still being cutthroat if you choose to play with other game board fanatics (like me!). I have played with my board for years now and it’s still in great shape. This game is one for the books. Can’t say enough great things about it.
originally posted on influenster.com
We got this game on a whim and my mother in law liked it so much that she bought expansions! We now have Europe, London, 1910, Rails and Sails, and First Journey (for kids). It's simple game play that people of all ages can pick up on quickly and enjoy together without the rules taking away from the fun of the game. In our particular situation grandparents and grandbabies play together often and each age group seems to enjoy it on the same level. While the original is pretty straight forward, I would say that First Journey is easier for kids about 6-10. Younger than that might struggle with the rules. In any case, we think it was a quality add to family nights.
originally posted on influenster.com
Ticket to Ride has quickly become a favorite in our family game nights. The game is easy to learn but offers plenty of strategic depth, making it enjoyable for both kids and adults. We love planning our routes and the excitement of completing long tracks. The board and pieces are beautifully designed, adding to the overall experience. Each session is filled with fun and friendly competition, and no two games are ever the same. Ticket to Ride is a must-have for anyone who loves board games!
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Ticket to Ride Classic Edition (Global) (PC / Mac) - Steam - Digital Key
Delivery $0.82
Ticket To Ride | Game Board, Train Map | Official Extra/replacement
Delivery $44.88
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
Days Of Wonder Ticket To Ride By Alan R Moon Train Adventure Board
Delivery $62.42
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
Ticket To Ride _-=brand Sealed=-_ Train Adventure Board Game By Alan R
Delivery $60.07
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
Days Of Wonder Ticket To Ride By Alan R. Moon Train Adventure Board
Delivery $67.20
Affiliate Disclosure: We may receive a small commission for purchases made through this link at no extra cost to you. This helps support our site. Thank you!
I love how versatile this game is. It’s easy enough to learn and follow that younger kids can play while still being cutthroat if you choose to play with other game board fanatics (like me!). I have played with my board for years now and it’s still in great shape. This game is one for the books. Can’t say enough great things about it.
We got this game on a whim and my mother in law liked it so much that she bought expansions! We now have Europe, London, 1910, Rails and Sails, and First Journey (for kids). It's simple game play that people of all ages can pick up on quickly and enjoy together without the rules taking away from the fun of the game. In our particular situation grandparents and grandbabies play together often and each age group seems to enjoy it on the same level. While the original is pretty straight forward, I would say that First Journey is easier for kids about 6-10. Younger than that might struggle with the rules. In any case, we think it was a quality add to family nights.
Ticket to Ride has quickly become a favorite in our family game nights. The game is easy to learn but offers plenty of strategic depth, making it enjoyable for both kids and adults. We love planning our routes and the excitement of completing long tracks. The board and pieces are beautifully designed, adding to the overall experience. Each session is filled with fun and friendly competition, and no two games are ever the same. Ticket to Ride is a must-have for anyone who loves board games!
My husband and I first discovered this game as newlyweds and we loved it! We were so excited to introduce it to our daughter. She started playing with us as a team when she was just 4 years old. She loved placing the trains where they were supposed to go, and this also helped her learn the game at an early age. Now that she is 8 years old, we play it all the time and she is actually quite good on her own without our help! Any age can have fun with this game. The pieces would be a choking hazard for under 3, but preschool age will usually stay occupied just playing with the trains while the older kids are busy playing the actual game!
This is our second set of this game- we love it so much that we actually wore out the board on the first set! The coloring on this board is ever so slightly different than on our prior board but makes no difference. The only thing my family didn't like about Ticket to Ride is that it comes with small, half size cards, making it difficult to shuffle. An easy remedy for this was to buy the 1912 expansion kit, which includes all the original games destinations, plus a bunch of new destinations, as well as the colored cards you need to build your route, all in full sized cards. Easy peasy! This game is probably easy for kids as young as 8 or 9 to grasp and follow, and my family (with high schoolers) likes to mix up the game play with our own card drawing rules. For ... MoreThis is our second set of this game- we love it so much that we actually wore out the board on the first set! The coloring on this board is ever so slightly different than on our prior board but makes no difference. The only thing my family didn't like about Ticket to Ride is that it comes with small, half size cards, making it difficult to shuffle. An easy remedy for this was to buy the 1912 expansion kit, which includes all the original games destinations, plus a bunch of new destinations, as well as the colored cards you need to build your route, all in full sized cards. Easy peasy! This game is probably easy for kids as young as 8 or 9 to grasp and follow, and my family (with high schoolers) likes to mix up the game play with our own card drawing rules. For instance, sometimes we play where you only draw 1 destination card at a time, but you HAVE to attempt it, and you HAVE to draw again as as soon as you have completed that route, until all your trains are gone. Or we have one we call Duck Style where each of your routes has to be completed in the order listed on the destination card, so for example if you draw LA to Miami, you have to start in LA and build each leg moving East to Miami, no stealing the Houston to New Orleans spot right away. It changes the strategy of the game and keeps it fresh always. Definitely my family's favorite game, hands down!
Ticket to Ride is the game you use to convince people that games when you are competing against each other don’t have to wreck friendships (yes I’m looking at you Monopoly). It’s an entry level game and it’s easy to teach people the rules. I’ve taught several people who aren’t familiar with board games in an evening and we had a great time.The concept is simple. Place trains to get from point A to point B to score points. Rinse and repeat. But there is a lot of depth too it. Do you take that route when it’s not near your other routes? Or do you take the shorter route and score less points but you can use half the route for another route you have? I just need a white card to finish that last train…please nobody trigger the last turn….argh where is that white ... MoreTicket to Ride is the game you use to convince people that games when you are competing against each other don’t have to wreck friendships (yes I’m looking at you Monopoly). It’s an entry level game and it’s easy to teach people the rules. I’ve taught several people who aren’t familiar with board games in an evening and we had a great time.The concept is simple. Place trains to get from point A to point B to score points. Rinse and repeat. But there is a lot of depth too it. Do you take that route when it’s not near your other routes? Or do you take the shorter route and score less points but you can use half the route for another route you have? I just need a white card to finish that last train…please nobody trigger the last turn….argh where is that white card!See, it has tension too, but just the right amount of it. Not so much that you’re going to be frustrated with yourself, and most of the time you think back and realise it would have probably been better to go at something a different way.Highly recommend this game to all gamers. My only gripe in this version is the cards are quite small so hard to hold in your hand properly.
For context we are a family of 5 ages 52,47,15,13 and 6 and need 5 player games that can be played and enjoyed by all and do not take too long. We had previously played the New York variant of ticket to ride and enjoyed that but it was only four player and was perhaps a bit simple.So we took the plunge and went the full Monty with the Europe version and all I can say is wow, wow, wow.Why so good you may ask - let me explain. With 5 people of varying ages and a youngest of 6 games for us need to be at heart a relatively simple concept for the youngest but have a more strategic layer for the older people and for the younger to grow into. TTR Europe combines this with the other important components of a good family game which I see as some inter-person competition ... MoreFor context we are a family of 5 ages 52,47,15,13 and 6 and need 5 player games that can be played and enjoyed by all and do not take too long. We had previously played the New York variant of ticket to ride and enjoyed that but it was only four player and was perhaps a bit simple.So we took the plunge and went the full Monty with the Europe version and all I can say is wow, wow, wow.Why so good you may ask - let me explain. With 5 people of varying ages and a youngest of 6 games for us need to be at heart a relatively simple concept for the youngest but have a more strategic layer for the older people and for the younger to grow into. TTR Europe combines this with the other important components of a good family game which I see as some inter-person competition and associated frustration, an element of luck ,the need to ponder every turn and be adaptable, take 30-60 minutes to complete and most importantly of course be enjoyable.I have read reviews by purists complaining about the concept of tunnels and stations but enjoyed these as they add an extra layer of analysis and element of your decision making, of course if you agree with the purists you simply can play without them.As yet I have not played enough to think what is best strategy - I lost horribly to my wife first time around as she focused on her long route and I focused on short routes and the longer connections but the fact that you can try and tackle the game with different strategies and learn and adapt really helps re-playability.I should also that all components are good quality and the board itself large and very nice to look at so a visual feast as well especially as the game reaches conclusions and the trains snake around the board.So all in all close to gaming perfection with the right blend of fun, duration and thinking.Is it the best 5 player family game I have played? I am still deciding but that is only because of Carcasonne which although has similar elements requires you to think differently and brings in an element of co-operation. Buy both would be my view!
This game has been our lockdown salvation. My adult son came to join his dad and I in lockdown, but as he runs a company that's amid a major upgrade, he has worked non-stop with stressful pinch points. We tried to make weekends different and I thought a new board game would help. I was right, and we have all loved this game.It's remarkably well designed: the nuances of how the various cards are played have been well designed and you can see the logic behind the scoring system. We have all tried differing strategies when we have played and the varying routes can give each game a very different feel. One player tends to try for additional destination cards, another hoards carriages until he can blitz routes - whereas I am the most cunning of all and on balance have ... MoreThis game has been our lockdown salvation. My adult son came to join his dad and I in lockdown, but as he runs a company that's amid a major upgrade, he has worked non-stop with stressful pinch points. We tried to make weekends different and I thought a new board game would help. I was right, and we have all loved this game.It's remarkably well designed: the nuances of how the various cards are played have been well designed and you can see the logic behind the scoring system. We have all tried differing strategies when we have played and the varying routes can give each game a very different feel. One player tends to try for additional destination cards, another hoards carriages until he can blitz routes - whereas I am the most cunning of all and on balance have won most games (but the secret of my success will remain just that).We have played the game a couple of evenings a week since the week before lockdown began and are still enjoying every game, but have now decided to branch out and I've ordered the 'Rails and Sails' edition. I've also sent the 'First journey' game to my 6 year-old grandson in lieu of the cuddle that I still can't give him.A great game - lasts exactly the right amount of time (just over an hour, leisurely play) - clever, fun, with room for strategic cunning. In spite of the off-putting instruction length, we went through it quite carefully as we set up and - although we carried on reminding ourselves of odd aspects over the weeks - we grasped it quickly. I'd thoroughly recommend this game.
This is my favourite version of Ticket to Ride, for 2 reasons and 2 reasons only. Firstly, it’s set in Europe and there are a variety of interesting places to visit, and secondly, they fixed the annoying small card issue from the original Ticket to Ride. In this version all the cards are normal playing card size and can be held properly. Huzzah!But yeah, it’s another good Ticket to Ride box. Simple rules and invokes a sort of friendly competition, especially as nobody is really sure who is really winning or losing until all the routes are scored at the end of the game. This version adds a couple of extra rules, mainly around using tunnels, but they aren’t too complex and if you don’t like them you can just pretend the tunnels are normal tracks. It also has train ... MoreThis is my favourite version of Ticket to Ride, for 2 reasons and 2 reasons only. Firstly, it’s set in Europe and there are a variety of interesting places to visit, and secondly, they fixed the annoying small card issue from the original Ticket to Ride. In this version all the cards are normal playing card size and can be held properly. Huzzah!But yeah, it’s another good Ticket to Ride box. Simple rules and invokes a sort of friendly competition, especially as nobody is really sure who is really winning or losing until all the routes are scored at the end of the game. This version adds a couple of extra rules, mainly around using tunnels, but they aren’t too complex and if you don’t like them you can just pretend the tunnels are normal tracks. It also has train stations, which are nice. Reduces the frustration when someone else uses a track that you needed for your route. So long as you’re willing to losing a small amount of points, you can now use a train station to use that track as well.If I was recommending one version of Ticket to Ride to buy, this would be it.
This is an extremely fun and addictive game. My family spends hours each week laughing and playing this game together. If you enjoy strategy games, you'll love this game. Even if you don't, it's still enjoyable. It's not hard to learn, and is fun for a wide variety of ages. I would not recommend it for small children, but for middle school age and up. It isn't a game where you go from start to finish in a short time, but is great for encouraging more quality family time together or game night with friends. It can be a challenging and competitive game. You need a large area to play the game, such as the kitchen table, because the board is quite large, as well as the space needed surrounding the board for other pieces of the game. There are lots of small pieces, and ... MoreThis is an extremely fun and addictive game. My family spends hours each week laughing and playing this game together. If you enjoy strategy games, you'll love this game. Even if you don't, it's still enjoyable. It's not hard to learn, and is fun for a wide variety of ages. I would not recommend it for small children, but for middle school age and up. It isn't a game where you go from start to finish in a short time, but is great for encouraging more quality family time together or game night with friends. It can be a challenging and competitive game. You need a large area to play the game, such as the kitchen table, because the board is quite large, as well as the space needed surrounding the board for other pieces of the game. There are lots of small pieces, and could be a choking hazard for some kids, but also a problem for people who lose pieces easily. A few extra pieces are included for those that may accidentally lose a piece. Definitely worth the purchase!
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